GCH 2021
Eurographics Workshop on
Graphics and Cultural Heritage
4 – 6 November 2021
Bournemouth University, United Kingdom
General Chair
Vedad Hulusic, Bournemouth University
Programme Chair
Alan Chalmers, University of Warwick
Proceedings Production Editor
Dieter Fellner (TU Darmstadt & Fraunhofer IGD, Germany) Sponsored by EUROGRAPHICS Association
DOI: 10.2312/gch.20212022 https://www.eg.org https://diglib.eg.org
Dieter W. Fellner, Werner Hansmann, Werner Purgathofer, François Sillion Series Editors
This work is subject to copyright.
All rights reserved, whether the whole or part of the material is concerned, specifically those of translation, reprinting, re-use of illustrations, broadcasting, reproduction by photocopying machines or similar means, and storage in data banks.
Copyright ©2021 by the Eurographics Association Postfach 2926, 38629 Goslar, Germany
Published by the Eurographics Association –Postfach 2926, 38629 Goslar, Germany–
in cooperation with
Institute of Computer Graphics & Knowledge Visualization at Graz University of Technology and
Fraunhofer IGD (Fraunhofer Institute for Computer Graphics Research), Darmstadt ISBN 978-3-03868-141-0
ISSN 2312-6124 (online)
The electronic version of the proceedings is available from the Eurographics Digital Library at https://diglib.eg.org
Table of Contents
Table of Contents . . . iii
Preface . . . v
International Programme Committee . . . vi
Author Index . . . vii
Keynotes . . . viii
Engaging with Cultural Heritage Capture, Processing and Presentation of Digital Cultural Items: Feedback from Cultural Heritage Practitioners . . 1
Christopher Ferraris, Christos Gatzidis, Tom Davis, and Charlie Hargood Towards the Formal Teaching of CG Applications in Cultural Heritage for Computer Graphics and Animation Students . . . 11
Eike Falk Anderson, Valery Adzhiev, and Oleg Fryazinov Immersive Geometry-based and Image-based Exploration of Cultural Heritage Models . . . 21
Arnau Farràs, Marc Comino, and Carlos Andujar Interactive 3D Artefact Puzzles to Support Engagement Beyond the Museum Environment . . . 31
Karina Rodriguez Echavarria, Myrsini Samaroudi, Jack LLoyd, and Tim Weyrich Virtual Museums Tangible Interfaces for VR Cultural Heritage Application - School House Virtual Museum . . . 41
Vedad Hulusic, Linda Gusia, Nita Luci, and Michael Smith Virtual Dance Museum: the Case of Greek/Cypriot Folk Dancing . . . 51
Andreas Aristidou, Nefeli Andreou, Loukas Charalambous, Anastasios Yiannakidis, and Yiorgos Chrysanthou Triggering the Past: Cultural Heritage Interpretation Using Augmented and Virtual Reality at a Living History Museum . . . 61
Kunal Shitut, Joe Geigel, Juilee Decker, Gary Jacobs, and Amanda Doherty Short Papers I Fully Automatic Mechanical Scan Range Extension and Signal to Noise Optimization of a Lens-Shifted Structured Light System . . . 71
Hasan Kutlu, Martin Ritz, Pedro Santos, and Dieter W. Fellner Reconstructing Dura-Europos From Sparse Photo Collections Using Deep Contour Extraction . . . 75
Yifei Shen, Zeyu Wang, Qinying Sun, Anne Chen, and Holly Rushmeier Reimagining a 2D Painted Portrait as a Kinetic 3D Sculpture . . . 79 Ellen Conlan Ellis and Valery Adzhiev
Table of Contents
Reconstruction
Riedones3D: a Celtic Coin Dataset for Registration and Fine-grained Clustering . . . 83 Sofiane Horache, Jean-Emmanuel Deschaud, François Goulette, Katherine Gruel, Thierry Lejars, and
Olivier Masson
Automatic Segmentation of Archaeological Fragments with Relief Patterns using Convolutional Neural
Networks . . . 93 Elia Moscoso Thompson, Andrea Ranieri, and Silvia Biasotti
Exploiting Neighboring Pixels Similarity for Effective SV-BRDF Reconstruction from Sparse MLICs . . . 103 Ruggero Pintus, Moonisa Ahsan, Fabio Marton, and Enrico Gobbetti
Short Papers II
Invisible Heritage - Analysis and Technology Digital Platform . . . 113 Dante Abate, Kyriakos Toumbas, and Marina Faka
3D for Studying Reuse in 19th Century Cairo: the Case of Saint-Maurice Residence . . . 117 Vincent Baillet, Pascal Mora, Corentin Cou, Sarah Tournon-Valiente, Mercedes Volait, Xavier Granier,
Romain Pacanowski, and Gaël Guennebaud
3D Sound for Digital Cultural Heritage . . . 121 Adnan Mušanovi´c, Bojan Mijatovi´c, and Selma Rizvi´c
Bridging the Discipline Gap: Towards Improving Heritage and Computer Graphics Research Collaboration . . 127 Jassim Happa, Taylor Bennett, Stefano Gogioso, Irina Voiculescu, David Howell, Sally Crawford,
Katharina Ulmschneider, and Christopher Ramsey
Art and Cultural Heritage
Direct Elastic Unrollings of Painted Pottery Surfaces from Sparse Image Sets . . . 131 Peter Houska, Stefan Lengauer, Stephan Karl, and Reinhold Preiner
Challenges in the Digitisation of a High-reflective Artwork . . . 141 Chiara Eva Catalano, Erika Brunetto, Michela Mortara, and Corrado Pizzi
Preface
Technology has the potential to provide new opportunities to explore and showcase cultural heritage (CH), while CH offers challenging applications for technology researchers and practitioners. This Eurographics Workshop on Graphics and Cultural Heritage – EG GCH 2021 – is the next event in a long and distinguished conference series which considers the intersection of these two fields. After the challenges of the COVID-19 pandemic and the disappointment of having to hold EG GCH 2020 solely online last year, we are delighted that the pandemic situation has improved sufficiently to enable EG GCH 2021 to be a hybrid event, with some participants face-to-face while others will be able to enjoy the event online.
The programme comprises 2 keynote papers:
•Holly Rushmeier, Yale University, US
•Niall Ó hOisín, Noho Ltd, Ireland,
12 high quality paper presentations, 7 short papers, a tutorial, a special session, panel and an exhibition. Within the constraints of a hybrid conference, we will ensure there is plenty of discussion. In particular, the panel session builds on the paper presentations to explore the topic of Digital Cultural Heritage post COVID-19.
We would like to thank the following for all their efforts to make this exciting event possible:
•All the authors for submitting the results of their latest endeavours
•The programme committee for all their work in reviewing the papers
•EU SCHEDAR project†for providing the Tutorial “Safeguarding the Cultural Heritage of Dance”
•Keynote speakers for their valuable contribution to the event
•Session chairs for their help in organising and steering the talks and discussions
•Panellists and exhibitors for adding extra value to the event
•Local organising team for their commitment and determination
•Bournemouth University admin teams for their support
•Karina and Stefanie for their guidance throughout the organisation process.
We hope you enjoy the EG GCH 2021 proceedings.
Vedad & Alan
† www.schedar.eu
International Programme Committee Eike Anderson, Bournemouth University
Mark Bernstein, Eastgate Systems, Inc Benedict Brown, Yale University Chiara Eva Catalano, CNR – IMATI Alan Chalmers, University of Warwick Christos Gatzidis, Bournemouth University Enrico Gobbetti, CRS4
Mads Haahr, Trinity College Dublin Jassim Happa, Royal Holloway Sorin Hermon, The Cyprus Institute Charlie Hargood, Bournemouth University Vedad Hulusic, Bournemouth University Alfonso Ippolito, Università La Sapienza Stuart James, CHT – IIT
Martin Kampel, TU Wien
José Luis Lerma, Universidad Politécnica de Valencia Fotis Liarokapis, Cyprus University of Technology Ricardo Marroquim, TU Delft
Fabio Marton, CRS4
Asla Medeiros, Fundaçao Getulio Vargas Michela Mortara, CNR-IMATI
Sofia Pescarin, CNR-ISPC
Patrick Reuter, University Bordeaux, Inria Bordeaux Selma Rizvic, University of Sarajevo
Karina Rodriguez Echavarria, University of Brighton Holly Rushmeier, Yale University
Pedro Santos, Fraunhofer IGD Tobias Schreck, TU Graz Roberto Scopigno, CNR-ISTI
Michael Weinmann, University of Bonn
Sebastian Zambanini, Computer Vision Lab, TU Wien
Author Index
Abate, Dante . . . 113
Adzhiev, Valery . . . 11, 79 Ahsan, Moonisa . . . 103
Anderson, Eike Falk . . . 11
Andreou, Nefeli . . . 51
Andujar, Carlos . . . 21
Aristidou, Andreas . . . 51
Baillet, Vincent . . . 117
Bennett, Taylor . . . 127
Biasotti, Silvia . . . 93
Brunetto, Erika . . . 141
Catalano, Chiara Eva . . . 141
Charalambous, Loukas . . . 51
Chen, Anne . . . 75
Chrysanthou, Yiorgos . . . 51
Cou, Corentin . . . 117
Crawford, Sally . . . 127
Davis, Tom . . . 1
Decker, Juilee . . . 61
Deschaud, Jean-Emmanuel . . . 83
Doherty, Amanda . . . 61
Echavarria, Karina Rodriguez . . . 31
Ellis, Ellen Conlan . . . 79
Faka, Marina . . . 113
Farràs, Arnau . . . 21
Fellner, Dieter W. . . 71
Ferraris, Christopher . . . 1
Fryazinov, Oleg . . . 11
Gatzidis, Christos . . . 1
Geigel, Joe . . . 61
Gobbetti, Enrico . . . 103
Gogioso, Stefano . . . 127
Goulette, François . . . 83
Granier, Xavier . . . 117
Gruel, Katherine . . . 83
Guennebaud, Gaël . . . 117
Gusia, Linda . . . 41
Happa, Jassim . . . 127
Hargood, Charlie . . . 1
Horache, Sofiane . . . 83
Houska, Peter . . . 131
Howell, David . . . 127
Hulusic, Vedad . . . 41
Jacobs, Gary . . . 61
Karl, Stephan . . . 131
Kutlu, Hasan . . . 71
Lejars, Thierry . . . 83
Lengauer, Stefan . . . 131
LLoyd, Jack . . . 31
Luci, Nita . . . 41
Marton, Fabio . . . 103
Masson, Olivier . . . 83
Mijatovi´c, Bojan . . . 121
Mora, Pascal . . . 117
Mortara, Michela . . . 141
Mušanovi´c, Adnan . . . 121
Pacanowski, Romain . . . 117
Pintus, Ruggero . . . 103
Pizzi, Corrado . . . 141
Preiner, Reinhold . . . 131
Ramsey, Christopher . . . 127
Ranieri, Andrea . . . 93
Ritz, Martin . . . 71
Rizvi´c, Selma . . . 121
Rushmeier, Holly . . . 75
Samaroudi, Myrsini . . . 31
Santos, Pedro . . . 71
Shen, Yifei . . . 75
Shitut, Kunal . . . 61
Smith, Michael . . . 41
Sun, Qinying . . . 75
Thompson, Elia Moscoso . . . 93
Toumbas, Kyriakos . . . 113
Tournon-Valiente, Sarah . . . 117
Trinidad, Marc Comino . . . 21
Ulmschneider, Katharina . . . 127
Voiculescu, Irina . . . 127
Volait, Mercedes . . . 117
Wang, Zeyu . . . 75
Weyrich, Tim . . . 31
Yiannakidis, Anastasios . . . 51
Keynote
Tools for Making Sense of Cultural Heritage Data Holly Rushmeier
Abstract
A challenge in cultural heritage documentation, analysis and communication is that relevant data is avail- able in a wide variety of forms. Tools are needed to manage text, numerical output from instruments, images (both 2D and 3D), video and more. Further, a cultural heritage professional needs to observe all of this data to make informed decisions and communicate the basis for them. In this talk I will talk about tools for two scenarios – the data and analysis relevant to an individual object, and the data and analysis relevant to an entire site. I will provide examples of software we have developed and using the software to make sense of diverse data sets.
Biographical Sketch
Holly Rushmeier is the John C. Malone Professor of Computer Science at Yale University. Her research interests include shape and appearance capture, applications of perception in computer graphics, modeling material appearance and developing computational tools for cultural heritage.
Holly Rushmeier received the BS, MS and PhD degrees in Mechanical Engineering from Cornell Univer- sity in 1977, 1986 and 1988 respectively. Between receiving the BS and returning to graduate school in 1983 she worked as an engineer at the Boeing Commercial Airplane Company and at Washington Natu- ral Gas Company (now a part of Puget Sound Energy). In 1988 she joined the Mechanical Engineering faculty at Georgia Tech. While there she conducted sponsored research in the area of computer graphics image synthesis and taught classes heat transfer and numerical methods at both the undergraduate and graduate levels. At the end of 1991 Holly Rushmeier joined the computing and mathematics staff of the National Institute of Standards and Technology, focusing on scientific data visualization.
From 1996 to early 2004 Rushmeier was a research staff member at the IBM T.J. Watson Research Center.
At IBM she worked on a variety of data visualization problems in applications ranging from engineering to finance. She also worked in the area of acquisition of data required for generating realistic computer graphics models, including a project to create a digital model of Michelangelo’s Florence Pieta, and the development of a scanning system to capture shape and appearance data for presenting Egyptian cultural artifacts on the World Wide Web.
Rushmeier was Editor-in-Chief of ACM Transactions on Graphics from 1996-99 and co-EiC of Com- puter Graphics Forum (2010-2014). She has also served on the editorial boards of IEEE Transactions on Visualization and Computer Graphics, ACM Journal of Computing and Cultural Heritage and IEEE Computer Graphics and Applications. She currently serves the editorial boards of ACM Transactions on Applied Perception, ACM Transactions on Graphics, the Visual Computer and Computers and Graphics.
In 1996 she served as the papers chair for the ACM SIGGRAPH conference, in 1998,2004 and 2005 as the papers co-chair for the IEEE Visualization conference and in 2000 as the papers co-chair for the Euro- graphics Rendering Workshop. She has also served in numerous program committees including multiple
years on the committees for SIGGRAPH, IEEE Visualization, Eurographics, Eurographics Rendering Workshop/Symposium, and Graphics Interface.
Rushmeier is a fellow of the ACM and of the Eurographics Association. She has lectured at many meetings and academic institutions, including invited keynote presentations at international meetings (Eurographics Rendering Workshop 94, 3DIM 01 , Eurographics Conference 2001 and 2012, Pacific Graphics 2010, SCCG 2013, CGI 2014, CAA 2015 and VISAPP 2017.) She has spoken at and/or organized many tutorials and panels at the SIGGRAPH and IEEE Visualization conferences. Rushmeier served as chair of the Computer Science Department, July 2011- July 2014.
Keynote
Stories from the Field Niall Ó hOisín
Abstract
Digital experiences in the cultural heritage sector have enjoyed much success in the last decade and this talk will look at the different factors that make a successful digital experience. The talk will draw from our own experiences in this field and how we combine our creative and technical know-how to engage the audience.
As content developers and digital story-tellers we walk a tightrope between different factions within the cultural heritage landscape. We are required to balance engagement in a story with historical authenticity, or the scholarly publications with the short attention span of a 12 year old. We visualise historical stories and have to find a happy medium between conflicting theories of archaeologists and historians. All the while weighing the small budget against the wild expectations of the audience and the curator. We will look at Design, Visualisation, Storytelling and Technology and how we combine these elements to engage and educate the audience, whilst keeping the curators/experts happy.
Despite the great success in the last decade the sector has some problems that can be overcome. We will look at these issues and see how they have changed and how we have solved or contributed to these over the years. The pandemic has brought digital experiences to the fore in ways we couldn’t have imagined before, and museums and cultural institutions have a chance to embrace the medium and embed it into their stories.
Biographical Sketch
Niall is founder and Managing Director of Noho. He is also Creative Director and is responsible for articulating the creative vision on all projects.
Following a degree in History and History of Art from UCD, Niall studied computer animation and graph- ics in Ballyfermot College. He began working in the Post Production industry in 1994 and has been cre- ating high-end 3D animation, VFX and motion graphics for the past 20 years. He trained and worked in Screenscene for 8 years, and then at The Farm, Dublin before founding Noho in 2009.
Niall is a leader in the field of virtual heritage, combining his technical and creative background in broad- cast graphics, commercials and animation with his interest in history and history of art. His expertise in animation and design and his experience in interactive and immersive technologies, enables him to create innovative solutions and interpretive experiences across diverse industry sectors: from heritage to corporate and broadcast.
Niall is a founding member of several EU-funded projects and networks, such as V-Must, CEMEC, Emo- tive, Cobbra, MEMEX, and Share3D. Through participation in these projects and networks he keeps abreast of innovations and new discoveries in digital and virtual heritage.