Parallel Collision Detection Oriented to Distributed Memory Architectures for High-Resolution Meshes
Fulltekst
RELATERTE DOKUMENTER
In this paper we have presented a reactive collision avoid- ance algorithm which avoids moving obstacles by keeping a constant avoidance angle between the vehicle velocity vector
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The examples presented here are the selection of optimal oriented bounding boxes for ray shooting, frustum culling and collision detection, hierarchical bounding volume
In Section 4, we show how to use these algorithms in a parallel system to render high- resolution images of a large model at interactive frame rates on a cluster-based tiled
[RRZ00] present a parallel cloth simulati- on method based on implicit integration designed for NU- MA parallel architectures.. Lario
Although we could view the articulated structure as a deformable model and handle its collision detection with a generic approach [GDO00] we prefer to model collision
Later we describe how we deal with the irregularity of collision handling using a task parallel ap- proach which is based on fully dynamic problem decompo-
Finding locations of the moving object that contact the offset surface only at a single point is essentially the prob- lem of dynamic collision detection.. In dynamic collision