Fast Hierarchical Methods to Detect Collisions between Deformable Objects: A Comparison
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RELATERTE DOKUMENTER
The main aim of the GOAL project at FFI is to increase the institute's competence on OR methods. This report contains an overview of six problem structuring methods and a
The examples presented here are the selection of optimal oriented bounding boxes for ray shooting, frustum culling and collision detection, hierarchical bounding volume
For collision detection in EyeSi, an enhanced image-based approach for collisions between deformable surfaces and rigid objects is presented.. By exploiting the computing power
The first stage of the algorithm finds 8× 8 pixel tiles, whose 3D bounding boxes are either completely inside or outside the shadow volume1. After that, the second stage
Although we could view the articulated structure as a deformable model and handle its collision detection with a generic approach [GDO00] we prefer to model collision
In this paper, we propose a model to estimate the expected running time of hierarchical collision detection that utilizes AABB trees, which are a frequently used type of bounding
To detect collisions between deformable objects we introduce an algorithm that computes the closest distances between certain feature points defined in their meshes.. The strategy is
Our hierarchical method works on discrete voxel grids and uses a propagation technique, both on a single hierarchy level and between the levels.. Using our hierarchical approach,