Differencing and Merging for 3D Animation Revision Control
Fulltekst
RELATERTE DOKUMENTER
A COLLECTION OF OCEANOGRAPHIC AND GEOACOUSTIC DATA IN VESTFJORDEN - OBTAINED FROM THE MILOC SURVEY ROCKY ROAD..
Possible sources of error are the source emission spectrum used (FOFT), approx- imations to the meteorological profile, absence of turbulence in the simulations and the
Based on the results from Soeters’ (1997) study of cross-cultural differences in a military sample, the current study asked whether members of the military really are different
Organized criminal networks operating in the fi sheries sector engage in illicit activities ranging from criminal fi shing to tax crimes, money laundering, cor- ruption,
Recommendation 1 – Efficiency/sustainability: FishNET has been implemented cost-efficiently to some extent, and therefore not all funds will be spent before the project’s
We use our adapted versions of the two most used methods in Computer Fluid Animation, Marker and Cell and Smoothed Particle Hydrodynamics, to develop a new method taking advantage
Figure 1: Example of our application applying a 3-way difference and automatic merging of 3D animations: Left image shows the input animations, with middle viewport displaying
A Differencing Method for Animation Revision Control We propose introducing version control techniques for 3D com- puter animation systems, specifically focusing on the ‘diff’