Recreating Past and Present: An Exceptional Student-Created Virtual Heritage Experience
Fulltekst
RELATERTE DOKUMENTER
In a previous work we proposed a multidisciplinary methodology to produce interactive, virtual reality learning objects to be used in courses for Earth science undergraduate
At the same time, we created a desktop Application, an Aug- mented and a Virtual Reality application where users can visualize realtime changes in vehicle speed,
Whilst computer visualisation is an established method of presenting cultural heritage, the use of game engines to provide a full immersive virtual reality experience is less
We present an outstanding undergraduate research project that has resulted in the development of a parametrised method for simulating drying and decaying vegetable matter from
The paper describes the Sarajevo War Tunnel VR project, a virtual cultural heritage application combining VR storytelling about the Sarajevo siege with the VR simulation of the
In this paper, we present a lossless image compression approach for multi-view and material reconstruction datasets with a strong focus on data created from cultural
The aim of this course is to teach the students the necessary tools and techniques to produce a high quality photo-real visual effects shot that integrates a CG asset into a live
Here we present a set of three excellent CH reconstructions and virtual heritage experiences created by final year undergraduate students from several computer animation