Reconstructing the Past: Outstanding Student-Created Virtual Heritage Experiences
Fulltekst
RELATERTE DOKUMENTER
Many undergraduate students at the University of Warwick and the Comenius University compete in developing the e-Textbook, called Computer Graphics Virtual Textbook.. The
We compare the expression space of facial animation created by a source sequence with that of the target model created by its current blendshapes in order to find specific frames
Recently the group has created a spin-off company (Virtum Graphics) devoted to Computer Graphics Software development and Cultural Heritage ap- plications.. The domain expertise of
PolyVR is a Virtual Reality authoring system that allows the user to dynamically create immersive and interactive virtual worlds.. The created content is abstracted from the
Cliburn [Cli06] integrates Virtual Reality concepts at the end of the introductory Computer Graphics course, and his students develop simple VR applications as a final practical
Whilst computer visualisation is an established method of presenting cultural heritage, the use of game engines to provide a full immersive virtual reality experience is less
In this paper, we present a lossless image compression approach for multi-view and material reconstruction datasets with a strong focus on data created from cultural
In this short paper we present our experiences of applying real-time ray tracing to the problem of detecting cosmetic defects in sheet metal stamping simulations by creating a