EUROGRAPHICS 2016: Tutorials Frontmatter
Fulltekst
RELATERTE DOKUMENTER
Javier von der Pahlen et al, Digital ira and beyond: creating real-time photoreal digital actors.?. how we
We start by presenting the current literature regarding VR facial MoCap tracking and explain the paradigms raised by the occlusions created in faces by VR
Umetani, Nobuyuki, Autodesk Research, Canada Woodbury, Robert., Simon Frazer University, Canada Wu, Jiaze., National University of Singapore, Singapore Zachmann, Gabriel, University
Eike Anderson, Bournemouth University, UK Miho Aoki, University of Alaska Fairbanks, USA Gladimir Baranoski, University of Waterloo, Canada Jean-Jacques Bourdin, Université
1 Keisuke Mochida, Midori Okamoto, Hiroyuki Kubo, and Shigeo Morishima.. Real-Time Rendering of Heterogeneous Translucent Materials with
Pierre Benard, University of Bordeaux, France Daniel Sykora, University of Prague, Czech Republic..
t4 Marco Agus, Enrico Gobbetti, Fabio Marton, Giovanni Pintore, and Pere-Pau Vázquez.. Partitioning Surfaces into
Computer Graphics Forum c 2018 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley &