cellVIEW: a Tool for Illustrative and Multi-Scale Rendering of Large Biomolecular Datasets
Fulltekst
RELATERTE DOKUMENTER
A challenge for video volume visualization is the interactive rendering of large datasets (see Sections 6), possibly using a distorted horseshoe geometry (see Section 5.1).. The
The purpose of this paper is to resolve the problem of sort-last volume rendering for large datasets using a simple, inexpensive, off-the-shelf architecture that takes advantage
Shader programs (sphere and cone rendering) have se- rious problems with ATI configuration (HD 4850 graphic card) which is not able to carry out either 1.1 or 1.3 GLSL versions..
We found that the gamutHeatMap is also a useful tool to learn the subtleties of colour rendering, and the advantages and disadvantages of different types of paper finishes
Parallel rendering of large polygonal models with transparency is challenging due to the need for alpha-correct blending and compositing, which is costly for very large models with
The state-of-the-art approach for water rendering in interactive computer graphics is mesh displace- ment for large scale waves [Kry05], texture-based rendering of small scale
Our method is capable of implicit isosurface rendering and di- rect volume ray casting homogeneous grids of hexahedra, tetrahedra, and multi-level datasets at interactive frame rates
particular to the mobile device, two principal directions can be followed: firstly, server-based rendering where the datasets and the rendering engine reside on a server machine