Augmenting Design Curriculum with Location-Aware Technologies
Fulltekst
RELATERTE DOKUMENTER
Advanced 3D Pathfinding : dynamic constraints, Advanced 3D Pathfinding : dynamic constraints, game engine objects management and high level game engine objects management and
The interface consists of a two dimensional graphical user interface (2D GUI) brought on a spacial aware touch screen computer, accompanied by a mixer console with motor faders..
Game Engine-based VR on Multi-Projector Display Finally, in order to verify the capability of the proposed system for game engine-based applications, we executed commercial
For the given scenarios, the voice user interface (VUI) is more efficient than using the graphical user interface (GUI) to create the same animation, whether online or off-line..
Formative evaluation fo- cuses on the design features of the game (i.e., usability, fun.. and engagement, user ability to make correlation between the game level and the
Our rendering tool is directly integrated in the Unity3D game engine and is able to render datasets with up to 15 billion atoms smoothly at 60Hz and in high resolution.. Because
Thus, each partic- ipant was presented with a graphical user interface (GUI), which guided the participants through the study. The user interface was created with a TabView object
Section 2 presents some back- ground and related work in the area of curriculum design in tradi- tional visualisation courses as well as giving examples of important aspects