High Speed Skin Color Detection and Localization on a GPU
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In recent years, the raw computational power of graphics processing unit (GPU) has far surpassed that of CPU. To- day’s GPU has evolved into powerful and flexible streaming
We follow this trend, proposing a simple approach that combines a hand region detection system based on a combi- nation of skin color modeling and background subtraction, a stereo
Our method can be used to greatly speed up the process of segmentation and detection by constructing a probability model for organic material and using the GPU to detect localize
In the following, we present an interactive GPU-based illustrative framework, called VolFlies- GPU, for rendering volume data, exploiting parallelism in both graphics hardware
Our system combines a number of existing techniques in a Graphics Processing Unit (GPU) based imple- mentation that employs procedural geometry generation to reduce content
Video textures [SSSE00] replace the use of static images like digital photos with synthesized video sequences enriching textured objects or scenes with dynamic qualities and liv-
We introduced the HistoPyramid data structure and associated, data-parallel buildup and traversal algorithms as a solution to this problem, and demonstrated its practicality
In this paper, a two-level parallel spatial hashing method for real-time collision detection between deformable objects on GPU is presented.. Firstly, the geometric primitives in