SHREC’19 Track: Extended 2D Scene Sketch-Based 3D Scene Retrieval
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RELATERTE DOKUMENTER
While a high-quality 3D display is not available, we render the 3D scene layer by layer on a 2D display, and shoot each rendered layer with a physical camera whose focus is adjusted
2) Feature Distance: A computationally efficient inte- grated image descriptor named ZFEC is adopted for View Context computation. It contains a region-based Zernike moments feature
The study revealed an overwhelming support of the 3D autostereoscopic display compared to a 2D display regarding depth judgment, task completion time and the number of required
This paper reports the results of the SHREC’14 track: Retrieval and classification on textured 3D models, whose goal is to evaluate the performance of retrieval algorithms when
The objective of the SHREC’15 Range Scans based 3D Shape Retrieval track is to evaluate algorithms that match range scans of real objects to complete 3D mesh models in a
The two main components of a sketch–based 3D object retrieval application are the 2D shape description method and the 3D object representation.. Despite the extensive va- riety of
The objective of this track is to evaluate the performance of different 3D sketch-based 3D model retrieval algorithms using the hand-drawn 3D sketch query dataset and a generic 3D
Figure 1: Given a single RGB image (left), we propose a pipeline to generate a scene map (middle) in the form of a floorplan with grid locations for the discovered objects..