OpenManip: An Extensible Cross-Scene-Graph Framework for Direct Object Manipulation
Fulltekst
RELATERTE DOKUMENTER
Keywords: Volume graphics, volume visualization, volume scene graph, constructive volume geometry, point- based modeling, point-based rendering, radial basis functions, ray
The scene containing media is referenced in the main BIFS scene (the layout scene) as a stream of type SceneDescription stream and encapsulated in a new Object Descriptor (for
Heuristics that address node separation and edge length may have the side effect of minimizing total graph area [TR05, TBB88] while still retaining readability.. In addition, Taylor
MV parses simple molecular descriptions (e.g. from a .xyz file) within a Cartesian framework, calculates bonding, and generates a VRML 97 scene graph for visualization.. For
Current scenegraph systems, especially systems used to build general purpose virtual reality systems, are trailing game engines and similar specialized systems in terms of the
Since every objects is described by a graph we introduce a new distance between two sets of graphs that will be used to evaluate the scene similarity2. Then we propose two
In order to achieve this, the kinematic chain has to be described in a configuration file, which specifies not only names of joints and axes, as defined in the robot scene-graph,
The Extended Reeb graph (ERG) is a 3D shape descriptor that fulfils the graph requirements on G of being an undi- rected and labelled graph. Like other methods based on the Reeb