Indirect User Guidance by Pedestrians in Virtual Environments
Fulltekst
RELATERTE DOKUMENTER
Distributed virtual environments offer an efficient way for a number of users to create complex 3D virtual worlds.. However, navigation within these virtual environments can
Virtual Reality, Immersive Virtual Environments, User Interfaces, Input Devices, Optical Tracking, Interac- tion Concepts, Ergonomics of Handheld Devices, Wireless, CAD
In our application framework ViSTA FlowLib for the interactive visualization and explo- ration of unsteady flows in virtual environments we implemented haptic rendering techniques as
To enable the use of ENVIRON in VR environments with different kinds of devices, we developed an independent tool, called ViRAL (Virtual Reality Abstraction Layer), which may also
They also introduced an algorithm for approximating directional penetration depth between textured objects using haptic textures and a parallel implementation on programmable
Immersive virtual reality systems such as CAVEs and head-mounted displays offer a unique shared environment for collaborations unavailable in the real world.. Virtual environments
Using the optical tracking system of our four-sided Definitely Affordable Virtual Environment (DAVE), we designed and implemented navigation and movement controls using the
This paper examines the effect of adding haptic force cues (simulated inertia, compensation of gravity) during 3D-path following in large immersive virtual reality