GERMANY Erlangen University of Erlangen-Nuremberg
Fulltekst
RELATERTE DOKUMENTER
Hierarchical Compression and Adaptive Rendering Even with distributed rendering techniques the size of a data set can exceed the combined system memory of a cluster configuration
Although research done in the past attempted to ad- dress the frame latency problem by providing mathematical models of the rendering process, these models were often primitive
Figure 41: HDR output of illumination algorithm (left) and its tonemapped image (right) for the scene used in experiments for testing how the tonemapping affects the perceptual
Our novel method is able to reproduce a large variety of GI effects for moderately sized scenes at interactive rates, such as indirect lighting, soft shadows under environment
We describe our real-time rendering technique for transparent depiction of complex molecular surfaces like the Solvent Excluded Surface which is based on constructive solid
While deformable surfaces are represented as displaced Catmull-Clark subdivision surfaces, we voxelize the actual surface geometry of rigid objects in order to determine
A set of questionnaires was used to measure the sense of presence, perception of realism, and the rate of interpretation of virtual objects as real ones, with both global and
Riccardo Scateni, Università di Cagliari Alberto Signoroni, Università di Brescia Davide Spano, Università di Cagliari Marc Stamminger, University of Erlangen Filippo Stanco,