Efficient Cloth Simulation Using an Adaptive Finite Element Method
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RELATERTE DOKUMENTER
We use mixed finite elements for the flow equation, (continuous) Galerkin finite elements for the mechanics and discontinuous Galerkin for the time discretization.. We further use
Real-time simulation of elastic objects in Virtual Environments using finite element method and.. precomputed
With the advent of subdivision- based finite elements, cloth simulation can now be founded on the physically sound basis of the thin shell equations which covers stretching,
On average our clustering method saves up to 50% of runtime computation compared with the standard finite element method and is comparable to modal analysis, even slightly
The triangle mesh for our cloth model is simulated using an impulse-based approach which is able to solve hard constraints1. Using hard distance constraints on the edges of the
This motivates our adaptive brittle fracture simulation method which refines the finite element mesh only in such regions using a novel reversible tetrahedral mesh refinement
This paper describes a method for view-dependent cloth simulation using dynamically adaptive mesh refinement and coarsening.. Given a prescribed camera motion, the method adjusts
The marked elements are then simulated us- ing a shape matching approach while for all other elements a linear finite element method is used for the