Spring-Based Manipulation Tools for Virtual Environments
Fulltekst
RELATERTE DOKUMENTER
Using VRECKO as the platform for prototyping, we imple- mented a set of tools called World In Miniature [PBBW95, FKMK98, VC01], Magic Mirror [GC99], virtual hand for remote
Augmented Reality technologies provide a seamless interaction with both real and virtual worlds, so that the player can see the real world with superim- posed 3D graphical
To show the issues related to the rotation in sheared per- ceived VE’s, we have prepared a simple docking task, see Figure 9. The scene is rendered from a viewpoint that is 1 meter
Immersive virtual reality systems such as CAVEs and head-mounted displays offer a unique shared environment for collaborations unavailable in the real world.. Virtual environments
We compared four different input methods for controlling the contour drawing widget and the viewpoint of the surface: using one 2D mouse for drawing and viewpoint selection, using
Although most collaborative systems support simultane- ous manipulation of different objects by different users, gen- erally only one user at a time can manipulate a virtual
Figure 4: Overview of our approach: (a) test model (only one floor is shown for clarity); (b) cell decomposition; (c) sample path described by the user’s hand during manipulation
While tangible interfaces may be interesting for better col- laboration between users, a lack of a universal tangible de- vice for collaborative manipulation is apparent: to the