ViRVIG: Research Center for Visualization, Virtual Reality and Graphics Interaction, Girona, Spain
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The CGL is structured into several small research clusters focused on point based graphics, scientific visualization, virtual reality, physics-based modeling, and medical
Their processing capabilities enable the presentation of high quality graphics, Virtual Reality (VR) and Mixed Reality (MR) presentations with synchronized sound and
Main goal of vrLib is to describe a virtual reality scene with graphic representation of its objects, stored in a scene graph, and manipulated by interaction techniques.. Figure 1
There- fore, VENUS is developing virtual and augmented reality tools for visualization and immersive interaction with a dig- ital model of an underwater site as an example of
As a complement to using virtual reality systems as a tool for perception research, findings from psychophysical stud- ies are used to improve the technical design of virtual
The application of ViSMan to different scientific and archaeological projects revealed a major need in the field of Virtual Reality, and more specifically in
This interdisciplinary endeavor, gathering archaeologists and virtual reality computer scientists, is the first step of a joint research project with three objectives: (i) propose
• Virtual Human Modelling and Augmented Reality.. • Scientific Visualization and