Skeleton Based As-Rigid-As-Possible Volume Modeling
Fulltekst
RELATERTE DOKUMENTER
We extend this idea by modeling light interference as a Bidirectional Re- flectance Distribution Function (BRDF) and precomputing the physically based surface response to
From left to right: Volume rendering of the CT scan, iso-surface of the segmentation, the skeleton, a histogram of the branch lengths, and a histogram of the branching
Several related non- linear variational deformation methods were proposed very recently: dual Laplacian editing [ATLF06] starts with naive Laplacian editing as an initial guess
In this paper we present an improvement of an existing algorithm that allows to compute a surface skeleton from a binary volume and makes an intensive use of Boolean op- erations..
(1) Offset division Offset division happens if the closed stroke is entirely enclosed in the area to be split, and all sam- ple points of the stroke are located almost at the same
We develop a novel interface for modeling surfaces from volume data by allowing the user to sketch contours on arbitrarily oriented cross-sections of the volume, and we examine
We implement the search for partial symmetries efficiently and robustly using a feature-based approach: We first reduce the volume to salient line features and then
The user can perform edits on an automatically-generated simplified version of an input shape using As-rigid-as-possible surface modeling, and the edit is propagated to the