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REAL TIME MANAGEMENT OF MASSIVE 2D DATASETS

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Gunnar Misund 1

REAL TIME MANAGEMENT

MASSIVE 2D DATASETS OF

Gunnar Misund

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Shuttle Radar Topography Mission (Mission to Earth)

• Landing - May 2000

• 18 terabytes of raw data

• 2 years of post processing

• Virtual Earth: 3D model of 80% of the continental area, 30m mesh

• 20m horizontal resolution, 4m vertical

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ONE WORLD – ONE MAP

• On-the-fly generation of user defined maps in real time, typically via Internet servers

• Any combination of layers

• Any selection, from global to street level views

• Any resolution, from large graphical desktop displays to small PDA/cellular screens

• Frequently updated in formation

• Such servers already present, e.g.

http://tiger.census.gov/cgibin/mapsurfer

• ...BUT: Still more to do 

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Mostly DCW data: coasts, rivers, political boundaries

Canada: Elevation contours, roads, utilities etc. (”upgraded” DCW) US coast: 1:70.000

Total ca 30.000.000 points

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N50 1:50.000 map sheet

Ca 180.000 points

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Approximation: Simplification vs. Data Reduction

Simplification (smoothing):

Reducing the (visual) complexity of a geometric object

Data reduction (thinning):

Reducing the amount of data

(often 2D/3D) needed to represent

a geometric object within a given tolerance Mostly treated as two aspects of same phenomenon

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Cartographic Generalization

Road and river network, 3 different scales:

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Level of Detail (LOD)

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MASSIVE MAPS SERVERS – SOME REQUIREMENTS I

• Efficient storage:

– The size of the database should propotional with the size of the dataset

– Multiple representations should be avoided, prone to inconstency problems

• Efficient retrieval:

– Efficient window query

– Efficient approximation of the data in the query window – The combined query/approximation requests must run in

sublinear time

– Can’t afford to inspect every point in the data set – Should be close to logaritmic order

– Must run in external memory

• Efficient maintaince:

– Removals, additions and modifications must run in sublinear time

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MASSIVE MAPS SERVERS – SOME REQUIREMENTS II

• Generalization:

– Selection, aggregation and possible deformations should be performed more or less automatically

• Topology preservation:

– Elevation contours must not cross, road networks have to remain consistent after a query process

• Scalability:

– Operations should be decomposable:

• Spatial partitioning allow for parallell methods

– Should facilitate fusion of data from heterogenous sources

• Implementation:

– Simple methods are easy to implement and maintain

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GLOBAL QUERY WINDOW, VARYING DATA DENSITY

0 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5

0 10000000 20000000 30000000 40000000

# POINTS IN DATA SET

# POINTS INSPECTED / # POINTS RETRIEVED

600 x 400 RESOLUTION 1200 x 800 RESOLUTION

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LOCAL QUERY WINDOW, FIXED DATA DENSITY

0 0.5 1 1.5 2 2.5 3 3.5 4 4.5 5

0 10000000 20000000 30000000 40000000

# POINTS IN DATA SET

# POINTS INSPECTED / # POINTS RETRIEVED

600 x 400 RESOLUTION 1200 x 800 RESOLUTION

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1W1M:

ONE WORLD – ONE MAP

• Long term project, coordinated from HiØ

– Provide free access for all internet users to a virtual map with global coverage

• Gateway

– Consumer side of 1W1M

– Retrieval of customized maps for any area, in any resolution

– Free of charge

– ”Common” users will receive a graphic depiction as the result of the query (e.g. a JPEG image)

– Producers are have access to fully functional GIS data

• Clearinghouse

– Producer side of 1W1M

– Any party can submit public domain geodata – Approval of submissions based on ”peer review”

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COMMENTS

• One World – One Map solutions are technologically within reach

• New user demands, new sources of data and new technology calls for

– new geodata models

– rethinking of the generalization consept

– distributed and integrated storage and retrival systems – increased focus on standards and integration issue

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