Colosseum3D Authoring framework for Virtual Environments
Fulltekst
RELATERTE DOKUMENTER
Distributed virtual environments offer an efficient way for a number of users to create complex 3D virtual worlds.. However, navigation within these virtual environments can
In our application framework ViSTA FlowLib for the interactive visualization and explo- ration of unsteady flows in virtual environments we implemented haptic rendering techniques as
To be able to achieve better quality we built a new Virtual Environments framework called basho.. basho is a renderer independent
(d) elastic forces transmitted from the CPs to their clones are used to compute the rigid body motion of the virtual ad- hesive; (e) resulting torque and force applied to the
We developed the sand rendering client application for Linux cluster using the VRJuggler [BJH ∗ 01], open source community-oriented virtual reality application development framework
Virtual reality environments have lots of advantages for ad- dressing the risk-management training problem [FCB ∗ 06], among others: the possibility they give to simulate work
Nevertheless, this was caused by most users inexperi- ence with immersive virtual reality environments, wasting more time exploring the virtual space, navigating and view- ing the
Terrain image maps are widely used in 3D Virtual Environments, including games, online social worlds, and Virtual Reality systems, for controlling elevation of ground-bound