SIMD-Aware Ray-Casting
Fulltekst
RELATERTE DOKUMENTER
This paper examines the second benefit, large numbers of tightly connected processor nodes, within the context of a parallel ray casting volume rendering algorithm implemented on
• Streaming model with algorithm segmentation according to hardware specialty in volume ray casting allows us to hide algorithmic overhead and memory latency in addition to
Ljung has published several papers in international conferences and journals including IEEE Visualization, Eurographics conferences, IEEE TVCG and others, on volume rendering of
Based on current work in the field of GPU ray-casting of height fields, we have proposed some novel contributions in the scope of terrain rendering.. These contributions include
More than one VOI can be specified for the same dataset, and multiple VOIs may overlap in space. Each VOI is as- signed a priority that is used to determine how the over- lapped
The main goal of this thesis is to develop the first GPU- based reconstruction and rendering methods for trivariate splines where we use ray casting for interactive
We demonstrate the usage and utility of our approach for performance analysis and tuning at the example of distributed volume ray casting for a high-resolution powerwall with the
Our method is capable of implicit isosurface rendering and di- rect volume ray casting homogeneous grids of hexahedra, tetrahedra, and multi-level datasets at interactive frame rates