Assessing the Relevance of Eye Gaze Patterns During Collision Avoidance in Virtual Reality
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RELATERTE DOKUMENTER
Figure 2 indicate the extent (as a percentage propor- tion of the task duration) to which the eye tracker and the gaze animation model produced gaze at the same target ob- jects in
Further, we present a concept of a low-cost head-mounted display with eye tracking and discuss applications which strongly depend on or benefit from gaze estimation.. Categories
In order to design effective social gaze behaviours for robots and virtual agents, we must first gain a better understanding of low-level gaze cues (e.g., saccadic eye movements,
Advanced Gaze Visualizations for Three-dimensional Virtual Environments Proceedings of the 2010 Symposium on Eye Tracking Research & Applications, 2010, 109-112. [Kurzhals
Our method assumes that a model of the en- vironment relative to the eye camera is available and uses a hybrid approach, an adaptation of active gaze estimation methods for
We have introduced a new calibration method which delivers the eye position, in relation to the head coordinate system, and a cur- rent gaze vector in real time with support for
We perform a perceptual experiment, in which visibility of LOD change for various angular distances from the gaze direction and for different system latency is
In addition to the mouse pointer, the prototype system uses eye trackers, both in the local worker’s HMD and on the remote helper’s desktop mon- itor, to visualize the gaze