Better Game Worlds by Design: The GAS Framework for Designing and Analyzing Games Based on Socio-Ecological Systems Thinking, Demonstrated on Nusfjord (2017)
Fulltekst
RELATERTE DOKUMENTER
Next, we present cryptographic mechanisms that we have found to be typically implemented on common commercial unmanned aerial vehicles, and how they relate to the vulnerabilities
“Synthetic decision making”. These games, designed as simplified land combat simulation models, are defined and some of their properties described. We give a theoretical and
The Autodyn simulation code with the smooth particle hydrodynamic (SPH) method and Impetus Afea Solver with the corpuscular model are used and the results are compared with
Potential individual perceived barriers to using the SMART concept are being understood by analyzing how different factors that hinder and promote the motivation to use SMART
How can a socio-technical systems approach focusing on a democratic process, and systemic evaluation of internal and external consequences, be used in the early design phase
Based on this idea, the so-called framework of autonomy levels for unmanned systems (ALFUS) [6] is successively adopted and applied to provide a more in-depth overview for the design
The aim of this article is to begin bridging this gap by investigating how the existing work on responsive building envelopes and systems can be extended to designing a network
When the focus ceases to be comprehensive health care to the whole population living within an area and becomes instead risk allocation to individuals, members, enrollees or