An Accurate Implicit Field Representation for Meshes and Its Adapted Triangulation Algorithms
Fulltekst
RELATERTE DOKUMENTER
The tandem algorithm combines the marching cube algorithm for surface extraction and the edge contraction algorithm for surface simplification in lock-step to avoid the
We use our adapted versions of the two most used methods in Computer Fluid Animation, Marker and Cell and Smoothed Particle Hydrodynamics, to develop a new method taking advantage
Our strategy for the remeshing problem is to first convert an input mesh, using a modified Marching Cubes algorithm, into a rough approximate mesh that is guaranteed to be
Given the texture on the source model and the guidance field on the target mesh, we use constrained synthesis to generate a texture with appropriate variation.. We adapt two
To implement our approach, we use an implicit representation of the portion of the mesh undergoing deformation, stored in the GPU as a distance field texture2. We have shown how
The new metric we propose to evaluate marching isosur- facing methods is the volumetric divergence between the tri- angular mesh isosurfaces extracted by a marching isosurfac-
Afterwards, the final ex- pression instance and its model coefficients can be used as the complete and noiseless representation of the expression scan, to automatically extract
In contrast to the previ- ous approaches, our solution introduces an implicitly defined multiresolution triangulation of triangle mesh patches, and it separates the DEM’s height