Articulated Video Sprites
Fulltekst
RELATERTE DOKUMENTER
Our method integrates four key components to provide real- time feedback and high quality rendering approximating the traditional illustration technique of contextual close-up: (a)
A color-based segmentation algorithm together with automatic video inpainting for filling in missing background texture allows us to edit the shape and motion of 2D video objects..
The display of high dynamic range images and video requires a tone mapping algorithm to depict their original appearance on existing display devices whose capabilities in terms
A long video can be summarized through video carving by incrementally removing 2D sheets from the video cube to re- duce its total time.. This is analogous to removing 1D seams from
Our main contributions are sub-algorithms to i) Segment a painting using the recorded video of its creation, ii) Ex- tract key elements and their hierarchy from the video
We present a novel method for High Dynamic Range video where the critical phases of the pipeline are based on histograms.. It is possible to achieve high framerates, since the
Our technique is based on two interlocking mappings, the first one maps surface vertices onto computed skeleton and the second maps surrounding area of each skeleton segment into
In the following a novel depth-image based rendering interpolation algorithm targeted at multi-view video displays is introduced that combines the results of an interpolation