Towards Developable Products from a Sketch
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RELATERTE DOKUMENTER
While for 2D drawings we used topological and geometric information to compute descriptors, for 3D ob- jects we are using the spatial relationship between faces and edges in a
We present a novel approach for obtaining a complete and consistent 3D model representation from incomplete surface scans, using a database of 3D shapes to provide geometric priors
Repeatable feature points are extracted from known views of a real object and then we match the best stored view to the users viewpoint using the matched feature points to estimate
We exploit the sketching conventions used in anatomical drawings to infer depth and curvature from contour and skeleton curves extracted from the sketch.. We then model the set
We propose a purely geometric solution to generate static folded paper geometry from a 2D pattern and a 3D placement of its contour curve.. Fold lines are explicitly identified and
Figure 1.4: By injecting symmetry information early into the reconstruction process, our goal is to compute the camera parameters of a set of input images and detect 2D/3D
The purpose of this tutorial is to explore the most important aspects of sketch-based modeling, from the preprocessing of sketch strokes to the problem of 3D reconstruction.. We
We first apply a Delaunay-based meshing method to generate a template mesh and a set of data points from the input model, and then fit a Loop subdivision surface using